With the fixes I did in the snapshot released on October 29, it is now possible to run Minecraft on IKVM.NET (on Windows). To be clear, I'm talking about the Minecraft client, not the server that has been running on IKVM.NET for a long time.
The Minecraft client uses native code for the 3D graphics and sound, so it doesn't run into IKVM limitations there.
To get it to run download the most recent IKVM.NET snapshot (currently available here) and unzip it. Download minecraft.jar and run it like this:
ikvm -jar minecraft.jar
It takes a while to start up, so be patient.
If you get an exception when trying to log in, you may have to visit https://authserver.mojang.com/ in Internet Explorer to add the root certificate to the Windows certificate store (just visiting the site causes IE to download it from Microsoft). After that you have to restart Minecraft.
I apologize for the lameness of this, but the comment spam was driving me nuts.
In order to be able to post a comment, you need to answer a simple question. Hopefully this question
is easy enough not to annoy serious commenters, but hard enough to keep the spammers away.
Anti-Spam Question: What method on java.lang.System returns an object's original hashcode (i.e. the
one that would be returned by java.lang.Object.hashCode() if it wasn't overridden)? (case is significant)
Powered by: newtelligence dasBlog 2.3.12105.0
© Copyright 2017, Jeroen Frijters